Coke Second Life Vending Machine
From 3PointD:
Coca-Cola is taking its first steps in the virtual world of Second Life with a contest in which SL members will be invited to “imagine a virtual vending machine with limitless possibilities.” In concert with new-media marketing firm crayon and virtual-world services outfit Millions of Us, Coke is running “an open contest for Second Life residents and the general population to design a virtual experience machine through its Virtual Thirst competition. . . . This contest is not a search for the virtual version of a real-life vending machine that distributes bottles and cans, but the mission to create a portable device for Second Life’s ‘in-world’ digital society that unleashes a refreshing and attention-grabbing experience, on demand.” The contest is to be announced today in an in-world press conference with Coca-Cola execs.
According to a press release, the winner will be selected by an advisory council of SL residents and then will travel to San Francisco, courtesy of Coca-Cola, to collaborate with Millions of Us in turning the concept into virtual reality. The virtual Coke machine will be unveiled at an in-world party and made available for free to SL residents.
One interesting aspect of the competition is that fact that entries can be submitted »within SL«, via YouTube, or at the Virtual Thirst page on MySpace. The entry deadline is 25 May 2007.
A number of companies have been coming into Second Life lately with similar initiatives, hoping to find the killer entertainment app that residents will either keep coming back to or will carry around with them and use. It’s a nice twist to ask residents themselves to design the device. And definitely a great contract for the crayonistas to have. Looks like we’ll see how refreshing the results are sometime this summer. Should be interesting.
Labels: co-creation, coke, Second Life
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